I’ve been waiting 16 freaking years for this sequel, and it ended up being everything that I hoped it would be. I’m going to gush on this one because it’s a strong contender for my personal game of the year.Continue reading →
Not having had the luxury of being able to afford multiple consoles at the same time, I’ve always tended more toward PlayStation consoles than Xbox machines. That’s mostly because I love JRPGs, and am not a huge FPS shooter or PvP player. So it means I missed out on some of the more notable exclusives and developers on Microsoft’s platform, like Remedy, responsible for the unique, Stephen King-esque Alan Wake game.
Well, now I’ve finally played Control and understand what I’ve been missing this whole time.Continue reading →
This one of the bigger games of the year for me, and it was everything I’d hoped it would be. Flawed, sure, but still an amazing experience.Continue reading →
The Persona series is one of my favorite JRPGs, but I was a little nervous to hear it would be getting the Dynasty Warriors treatment. It turns out getting a spin-off in this genre actually worked pretty damn well.
What do you get when you take every science fiction and anime trope imaginable, throw them into a blender, and hit the “frappe” button. 13 Sentinels, apparently; a weird, wonderful game that surprised me with how crazy, yet coherent it was.Continue reading →
When the original game, The Last of Us debuted on the PS3 back in 2013, no one was ready for it. Naughty Dog had initially established itself as a developer of fun cartoony action games like Crash Bandicoot, or Jax & Daxter. Then they moved onto swashbuckling, action games like the Uncharted series. All of these became hits and established Naughty Dog as the go-to studio for fun escapism.
Then The Last of Us came out.
Well, it’s here. The big one. Continue reading →