My science fiction, cyberpunk, sorcery mash-up, The Chimera Code, is now on sale for… Less than whatever is the base unit of currency in your country!Continue reading →
I’ve been waiting 16 freaking years for this sequel, and it ended up being everything that I hoped it would be. I’m going to gush on this one because it’s a strong contender for my personal game of the year.Continue reading →
Not having had the luxury of being able to afford multiple consoles at the same time, I’ve always tended more toward PlayStation consoles than Xbox machines. That’s mostly because I love JRPGs, and am not a huge FPS shooter or PvP player. So it means I missed out on some of the more notable exclusives and developers on Microsoft’s platform, like Remedy, responsible for the unique, Stephen King-esque Alan Wake game.
Well, now I’ve finally played Control and understand what I’ve been missing this whole time.Continue reading →
This one of the bigger games of the year for me, and it was everything I’d hoped it would be. Flawed, sure, but still an amazing experience.Continue reading →
There was an online panel conducted over in the UK, and was somehow included. They even let me talk, which is always a mistake.Continue reading →
There’s a new short story anthology coming out later in the year and I’m one of the contributors.Continue reading →
The Persona series is one of my favorite JRPGs, but I was a little nervous to hear it would be getting the Dynasty Warriors treatment. It turns out getting a spin-off in this genre actually worked pretty damn well.
Two bits of news.Continue reading →
I have a new book coming! It’s actually a novella, which, in publishing parlance, generally means stories under 50,000 words, with the average novel being about 100,000.
What do you get when you take every science fiction and anime trope imaginable, throw them into a blender, and hit the “frappe” button. 13 Sentinels, apparently; a weird, wonderful game that surprised me with how crazy, yet coherent it was.Continue reading →